Portfolio
Games | Flash | Artwork
This page features games I’ve worked on professionally as well as personal projects. Several of the games are created in Flash, and to see my Flash work that isn’t game-related, navigate to the Flash page.
Forza Motorsport 2, Forza Motorsport 3 – Developed at Turn 10, Microsoft Game Studios. My contributions included 3D Vehicle Art and Art QA.
Station 38 – Developed in 2 months. All design, art, and programming was done by me. Powered by Flixel and including music by Lang Kirchheimer.
puji – Developed in 48 hours for Global Game Jam 2010 with Alexander Jhin and Matt McKnett. My contributions included design, art, and minor programming. Powered by Flixel and including music by Dan-O.
Samurai Code – Developed in 2 months as a prototype for a larger game. All design, art, and programming by me. The prototype is a downloadable Flash .exe rather than a browser game because it uses full-screen functionality.
Continuum – Gameplay mock-up animation developed in 3 months with Seth Kendall, Andy Michael, and Juan Cardarelli. My contributions included design, texture art, and minor animation.
Project Bolt – Developed in 2 months with Seth Kendall, Juan Cardarelli, and Phil Doran. My contributions included design, programming, texture art, and particle effects.




