Résumé

Pat Kemp

pk@patkemp.com
206.331.0990

I am currently seeking employment as a game designer or game artist. I have designed several small-scale games, and I have a passion for developing gameplay systems. I am also proficient with both 2D and 3D graphics packages and general programming techniques.

Computer Skills

Software Applications:
Autodesk 3ds Max, Maya
Adobe Photoshop, Image Ready, Illustrator, After Effects, Flash, Director

Languages:
Actionscript 2.0 & 3.0

Experience

Playdom, Redmond office (1 month) 2010
Flash UI Artist (Contractor)
- Created art assets for game UI and various game concept mock-ups.
- Assisted developers with Actionscript prototypes.
- Contributed to design discussions.

Forza Motorsport 2, Forza Motorsport 3 – Turn 10, Microsoft Game Studios 2006-2009
3D Car Artist (Contractor)
- Fixed bugs in car models and texture maps.
- Remodeled missing or incorrect car parts.
- Performed Quality Assurance passes on models delivered by vendors.

Nancy Drew – Her Interactive (2.5 months) 2007
3D Localization Artist (Contractor)
- Edited localized text into game textures.
- Re-rendered 3D stills and animations with localized text.
- Fashioned work-around solutions when original assets were missing.

Tri-M Systems & Engineering 2005
Intern, Digital Developer
- Modeled 3D representations of industrial HVAC components
- Designed, produced, and maintained a 2D graphics library for use in user-interfaces of onsite HVAC building controls

Education

Drexel University, Philadelphia, PA
Bachelor of Science in Digital Media, graduated cum laude

Downloadable version